Bows and Crossbows

[3:21:21 PM] Tahm Keach: Bows + Crossbows Feats Bows: Hold Breath->Trained Shot/Rapid Fire->Critical Fire/Improved Rapid Fire->Heartseeking/Hail of Fury. Crossbows: Focus->Improve/Armor Piercing->Tool Bolts/Rapid Reload->Loaded Fire/Sure Kill Shot. [3:37:02 PM | Edited 3:40:20 PM] Tahm Keach: Bows + Crossbow Feat Descriptions Bows Hold Breath - Requirements: Bows skill. You train to hold your breath, properly aiming your shots. Trained Shot - Requirements: Hold Breath. Spending a round to hold your focus, you fire a single shot that deals Weapon Damage + 1/2 Dexterity. Rapid Fire - Requirements: Hold Breath. You take a -5 on RTH for the turn, but are able to fire two arrows on this turn. Critical Fire - Requirements: Hold Breath, Trained Shot. Spending two rounds to prepare your shot, you are able to fire a guranteed critical, which will also deal an additional 1/2 Dex. Improved Rapid Fire - Requirements: Hold Breath, Rapid Fire. You are now able to fire three shots in one turn, at a -3 RTH penalty as opposed to -5. Heartseeking - Requirements: Hold Breath, Trained Shot, Critical Fire. Spending a full three turns to prepare a single shot, you fire at your greatest ability for the opponent's heart, dealing a guranteed critical. This arrow will increase your bow's critical modifier by 1(If your bow is x2 on criticals, it becomes x3)and will add your Dex to damage. May be used more than once per day, but each subsequent attempt requires a roll against damaging the bow. On the second attempt, the DC is 10. On the third, 15. On the fourth, 20. If any of these are failed, the bow is damaged. A damaged bow cannot be used to attempt Heartseeking. If any of these are critically failed, the bow is outright broken and unusable. Hail of Fury - Requirements: Hold Breath, Rapid Fire, Improved Rapid Fire. You load four arrows simultaneously, and are able to fire each of them for four seperate targets, or a single target. These arrows receive + Dexterity to their damage, but you also take -3 on RTH for each individually.

Crossbows Focus - Requirements: Crossbows skill. You train your eyesight and focus on targets properly. Improve - Requirements: Focus. You've learned enough of a crossbow's engineering to minorly improve your own. Spending a day on the process, you may add +1 to a Crossbow's damage. Armor Piercing - Requirements: Focus. You know just where to strike armor to punch through it with your bolts. When firing on an armored opponent, you receive a +2 on RTH and +1 on damage. Tool Bolts - Requirements: Focus, Improve. Using otherwise regular adventuring gear, you are able to modify crossbow bolts into useful tools. Grappling hooks, small nets for catching game or small creatures, long ropedarts and the like. Rapid Reload - Requirements: Focus, Armor Piercing. Through extensive training, you've sped up your reload speed. You are now able to fire every turn, as opposed to taking a turn to reload. Loaded Fire - Requirements: Focus, Improve, Tool Bolts. Given the time and materials to do so, you are able to craft extremely useful and dangerous bolts. Small explosives, freezing bolts, acidic-tipped bolts for melting door hinges or locks- your crossbow becomes the ultimate toolkit for infiltration, thievery, or combat. Sure Kill Shot - Requirements: Focus, Armor Piercing, Rapid Reload. Giving up your Rapid Reload and taking a full turn to aim, you fire an extremely powerful, single shot. This shot receives the benefits of Armor Piercing, in addition to being a guranteed critical and gaining + 1/2 Dex in damage. However, you must take two turns to reload- one to ensure the stability of your string, and the next to properly reload.