Skills

''"You tackle this system from below, or above, or the sides, because the levels and skills and magic.are all means, not ends." ''~ Patrick Caldwell

As one spends their time and gains experience through the form of encounters or training, they gain skill in what they practice, and in doing so, they steadily improve their raw trait as a person as well.

Skill with skills is on a scale from 1 to 100, each increment considered a new 'level,' though not each point in a skill directly changes what the skill modifies. Easy to learn, hard to master: The first 30 points in a skill are the easiest, considered basic, each point costing only 100 experience points (XP). From 31-70, considered the intermediate, each skill increment costs 200 XP. And finally, from 71-100, considered mastery, each skill increment has a cost of 300 XP.

Every skill point adds toward the amount needed for 'leveling' an attribute in which said skill directly affects.

Some skills have different branches, each affecting a different attribute. These branches are considered individual skills themselves, but they have some benefits toward having skill points in several branches.

The gaining of skill is a gradual process. In Ainran, the focus of the game should not (necessarily) be on looking forward to the next advacement. Masters are not created in a day, nor a week, nor a year. Experience and skills flow with time, and your character should realistically have more to worry about than the advancement of a single skill (though exceptions may be present) of which the character himself is not aware in a sense of numbers. It is perhaps for this reason that the skill system may appear confusing: it is not meant to be worried about constantly, and one is discouraged from obsessing their character over skills. Skills, rather, are meant to be a measure of the difference between one person and another in a specific situation or action.

WEAPON SKILLS
One-Handed Weapons Bows and Crossbows

Two-Handed Weapons Polearms

Unarmed

NON-COMBAT SKILLS
Crafting

Speechcraft

Psychology

Animal Husbandry